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Halo 3 - Magnum

This is my interpretation of the M6G Magnum from Halo 3 (2007). I originally modelled this gun in 2020 and I thought it would be interesting to remake the prop, whilst using reference from the original source material. The original model that was created in 2020 had a variety of issues that didn't mirror the 2007 design, so re-doing this prop was a great away to enhance my skills. Modelled in Maya, textured in Substance Painter, rendered in Marmoset toolbag and final compositions were done in Photoshop. Thanks for viewing.
- 11k tri - count
- One texture set,
- 2K textures - 2048

Turntable

Before and after

Before and after

Renders

Renders

Wireframe

Wireframe

Texture and UVs

Texture and UVs

Moodboard

Moodboard